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Warcraft for mac
Warcraft for mac















Initially WoW was running through Rosetta but Blizzard was quick to provide a native version. Users did report some crashes on Big Sur but some hot fixes prior to launch seems to have fixed some if not most/all problems.Īrdenweald is quite GPU demanding zone but at mode 1 and old iGPU managesĪnd in Oribos we run out of RAM Apple M1 and WoWĪpple M1 ARM SoC has a much more efficient iGPU and CPU cores than ancient i5-4260U. The chips are soldered down and you can decide only at the time of purchase. In some devices, many of Apple, you can't replace or add more RAM.

warcraft for mac

To play WoW you really need 8GB of RAM and for best experience and device longevity - 16GB. In both open zones the FPS was as it was before, however Oribos was close to unplayable with long lag/stutter periods - the system and the game needed more than 4GB of RAM and thus macOS resolved to swap files (which are way slower than actual RAM).

warcraft for mac

WARCRAFT FOR MAC 1080P

On Shadowlands Beta I tested it at 1080p mode 1 in few zones: Surprisingly it didn't really stutter - you can check the original review. On the previous macOS version at mode 1 1080p (very low settings) this old Mac Mini was able to pull up to 34 FPS average in Dazar'alor offering somewhat playable experience. The CPU has an Intel HD Graphics 5000 which in terms of performance is below UHD 630 listed as minimal requirements. I've dusted out my old Mac Mini from late 2014 running Intel Core i5-4260U with only 4GB of RAM.

warcraft for mac

MacOS 11 Big Sur brings the usual changes and improvements to the operating system. Let's take a look at how well it can run World of Warcraft. Apple has released a new version of the macOS operating system - Big Sur - as well as new hardware - Mac Mini and laptops powered by Apple M1 ARM silicon.















Warcraft for mac